Sadville
The Register and Wired Magazine have both written about exagerated population figures on SL:
http://www.theregister.co.uk/2007/02/20/second_life_analysis/
http://www.wired.com/techbiz/media/magazine/15-08/ff_sheep?currentPage=1
How are we to believe the latest claims then?
Compared to social websites like Facebook or to professional-quality 3D games like World of Warcraft, Second Life is hardly worth notice. It is also a repeat of 3D social worlds, which have been done over and over since the mid 1990s (Alphaworld, The Palace, Worlds Away, Microsoft V-Chat, There.com, etc).


