Piracy is easy to blame
"Without Piracy there would be no MASS demand"
Wrong. Have you seen the size of the last patch for Battlefield 2 ? It's a game, and the patch is no less than 536MB in size. Half a gigabyte for a patch. You think I'm going to download that every time I need to reinstall the game ? Wrong. You think I pirated the game ? Wrong again, although obviously I cannot prove that to you, nor do I need to.
The last patch for BF2 is one of a series of 7 patches for a total of over 2.2GB. And that is just one game.
Not interested in games ? How about Windows patches and updates ? XP SP2 is over 270MB. I don't know about you, but I prefer having that locally if I have to reinstall my PC. Add to that all the patches for all the other applications I use and you can get to over a GB of disk space again.
Not to mention that I have a folder on one of my HDDs with all the application installers I regularly use - for my convenience and because, historically, Windows has always been unstable in the long run.
It's easy to blame piracy. The truth is, software today is heavily download-dependant, whether you're talking about an OS, an application or a game. There is no need to be a pirate to require lots of bandwidth and storage space. If you use Windows, the need for disk space is practically designed into the OS.
So let's cut the bull, shall we ?